Ink
Admin
Creator/Founder[M:0]
Posts: 79
|
Post by Ink on Aug 3, 2013 4:23:46 GMT -5
Here is a guide on all you need to know about Trade Skills.
Start with the basics if you are new to trade skills, this will let you know what each skill is about and who you can learn them from.
Further down I have written out each skill in detail, just click the name from the index list to jump down to the area you want.
For now I only have a Herbology and Alchemy guides up but will add the others soon.
Index
The Basics Herbology Alchemy Mining Armor Crafting Weapon Crafting Fishing Cooking
A special Thank You to the players who helped me put this together
**Guide is still under construction** **if you have anything you would like to add or seen any mistakes i may have made please let me know** **pictures and maps will be added at a later date**
|
|
Ink
Admin
Creator/Founder[M:0]
Posts: 79
|
Post by Ink on Aug 3, 2013 4:24:52 GMT -5
The Basics
We have 7 skills available for us to learn; Herbology, Alchemy, Cooking, Fishing, Mining, Armour Crafting & Weapon Crafting. Out of these 7 skills you may only learn 4 skills at a time to learn a new one you will have to forget an old one. Two of these 4 skills are compulsory Fishing and Cooking the other two you can pick for yourself.
Herbology, Mining and Fishing are gathering skills, these are helpful to learn if you are learning one of the other 4 skills as they help you gather what you need to complete them.
Gathers can make a small amount of money, getting resources for those who don't have the time, as it can take a number of hours to gather what is needed.
The other 4 skills are crafting skills and you have to be near the appropriate work station to craft the required item.
Crafters can make a fair amount of gold supply items for quest and items that can improve your abilities in PVE and PVP.
To learn any of these trade skills you will have to go to the appropriate npc. These is a small quest chain when you first reach traster that will take you to each of these npc's and give you the option to learn the skill they are offering. These npc's have a green ! above there heads.
Each of the npc's that teach you one of the gathering skills will give you a tool to harvest what you need; herbology you get a scoop, mining you get a pickaxe and fishing you get a fishing rod. This tool is required to harvest, so make sure you keep it in a safe place in your bag, if you lose, sell or delete this tool, don't fret you can get another one from any general merchant npc.
Once you have learnt the skills you want (and have your tool in your bag) you can now start to work on levelling that skill. You will notice that each time harvest an item or craft an item, you gain a proficiency rating in skill you are working on, keep increasing this rating until you reach a new level, this can be seen when you press the 'I' key on your key board, it will show your current rating and the rating you need to reach the next level.
As you reach a new level you will need to progress onto a new area, I have listed each of these areas bellow in the respected skills post.
|
|
Ink
Admin
Creator/Founder[M:0]
Posts: 79
|
Post by Ink on Aug 3, 2013 4:25:28 GMT -5
Herbology
The Herbology npc in Traster City is an easy one to find, his name is Haddock Mossback and can be found on Hester Street, his co'ordanites are 1777,1812.
Herbology is the weed or herb picking skill, as it is known by players in game. These herbs are required to make alchemy potions, but other then that there really is no other use for this skill. You can make a small fortune picking herbs for players who do alchemy.
With Herbology as your proficiency reaches a certain point you will increase in level, this means that you can then move onto the next area to pick the next level of herbs. Here i have listed the different areas and what level is required for each and what herbs you can pick there.
You will find as you pick herbs, that from one plant you can get two types of herbs, the regular herb and the rare herb for that plant, the rare herb has a less chance of being picked, so patience is required when gathering that herb. I have placed the rare herbs in Italics under the regular herb it is picked from, to make hunting for it that little bit easier
Angrim is one area that was split in half with herbology and mining, the southern half (this is where Bounty Town is located) holds lvl 2 where the northern half (Digsite and Temple Ruins) holds lvl 3.
Nottingham lvl 1 Robin Weed Mana Thorns Tangled Vines Gullet Thorns
Angrim-Bounty Town lvl 2 Rockroot Goddess Bloom Royal Reeds Dream Catcher
Angrim-Digsite lvl 3 Vileblood Fern Lucid Leaf Shea's Blood Dusk Weed
Baronwood & Dragontomb lvl 4 Dragon Weed Snap Dragon Demon Thorns Dead Mans Moss
Cresent Forest lvl 5 Crimson Thorns Lycan Tears Crescent Leaf Bell Blossom
Agadava Plains lvl 6 Wolfsbane Choke Weed Steel Leaf Canis Guards
Deathpine Forest lvl 7 Ice Prickle Redwood Lichen Arctic Tears Tornado Weed
Cloudy Peaks lvl 8 Dothan Desert lvl 9 Metesti Isle lvl 10 Wildebourne Forest lvl 11
|
|
Ink
Admin
Creator/Founder[M:0]
Posts: 79
|
Post by Ink on Aug 3, 2013 4:25:54 GMT -5
Alchemy
Alchemy is the skill to make healing, mana, strength, agility, vitality and intellect potions and tonics. You can also get special recipes that can combine two or more attributes in one potion or tonic. Potions and Tonics are highly sort after by players as they give your characters a slight edge in combat, therefore a fair amount of money can be made from crafting potions.
Alchemy is different and more complicated then herbology, as your proficiency increases, you will be able to learn new recipes for new potions, as you continue to make the same potion over and over you will notice the color of the name of the potion change, once it becomes grey it will no longer increase your proficiency rating when you make it, so make sure you keep learning new recipes to keep increasing your proficiency to get yourself to a new level, which will let you create higher lvl versions of what you have just made.
Recipes for alchemy potions and tonics can be brought from the alchemist npc and special recipes can be found in dungeons or dropped by mobs, each recipe requires a certain level of proficiency to purchase it. Once you have acquired all the recipes you can from that alchemist, you then move onto the next town to get new recipes. Special recipes are hard to find, though you may be lucky to buy one off another player. There is a merchant in Traster Park who sells a few of these recipes and another in Ashcliff Bunker. (i will add names, locations and cords soon)
Along with the required herbs for each potion you will need vials these change with each lvl you go up and can be brought from the alchemists, one vial is required for each potion you make so make sure you have plenty for what you want to make.
Here is a list i have put together to let you know where each alchemy recipe npc can be found, if you do not have the required proficiency to learn the new recipes, keep making old ones which are still colored (not grey) till you reach it. Near each alchemy recipe npc you will see a alchemy supply npc, these sell any vials you might need. Here is a little example of how the information bellow it layed out.
City name and alchemy lvl npc name npc co'ordanites npc location within city proficiency required to purchase recipes
Traster City lvl 1 Hillman 1772,1813 Hester Street 1 - 143 Proficiency
Digsite lvl 2 Xander 2467,1942 Digsite Tent 151 - 218 Proficiency
Sagewick City lvl 3 Lionel 3396,2218 Silvermoon Lane 226 - 293 Proficiency
Castle Williams lvl 4 Raiden 4385,2515 Gloomy Path 301 - 368 Proficiency
Ironhollow Fortress lvl 5 lvl 6 Sulfur Town lvl 7 lvl 8 lvl 9
|
|